MeshLab is an open source, portable, and extendible system for the processing and editing of unstructured 3D triangular meshes.
The system is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for editing, cleaning, healing, inspecting, rendering and converting this kind of meshes.
The project is supported by the European Network of Excellence Epoch and Aim@Shape.
Ida is an open-source documentation tool especially designed for culture historical use that is being developed in 3D-bridge project. It is *not* an image database nor it is a document database. IDA allows different perspectives to the same material and it offers tools to the documentation of the research process. The aim is to provide system, that allows you to own the research material. More precisely, you can act like you owned the material. This means, that you could treat the material freely,you can add your own notes to the material and you can organise it as you like without causing any interference to the original data.
This site presents the open source tools used and developed for visualisation of culture heritage. The flow starts with IDA which is a documentation tool. With it the material can be organised and the reconstruction process could be documented. Visualisation is made with Inkscape and Blender. The visualisation is shown by using application that renders the view with OpenSceneGraph.
Led and developed by the community, OrbisCAD pursues two basic objectives:
This exciting software is based on Java on uses lots of open-source libraries to handle a number of formats that usually are the pain for the user (the evil DWG too). Vertex snapping makes it easy to use and the GUI is simple and clean. It has a command-line available, too, for the input by hand.
ProCAD is a Python script for Blender that makes it easy to use Blender as a 3D CAD tool. It's still in early stage of development, but it has many nice features.
Because of its early stage it still hasn't got a home page, you can follow it here http://www.blender.it/forum/viewtopic.php?t=3171&start=0&postdays=0&post... in the italian forum where discussion is going on.
The goal of VTP is to foster the creation of tools for easily constructing any part of the real world in interactive, 3D digital form.
This goal will require a synergetic convergence of the fields of CAD, GIS, visual simulation, surveying and remote sensing. VTP gathers information and tracks progress in areas such as procedural scene construction, feature extraction, and rendering algorithms. VTP writes and supports a set of software tools, including an interactive runtime environment (VTP Enviro). The tools and their source code are freely shared to help accelerate the adoption and development of the necessary technologies.
Remote sensing, archaeology, landscape, environment, ecosystem, image processing, virtual reality, 3D visualization, conservation, geophysics, photogrammetry, open source and Web-GIS.
In October 2004, the International Conference on Remote Sensing Archaeology was organized by the Chinese Academy of Sciences in Beijing and hosted by the Joint Laboratory of Remote Sensing Archaeology (JLRSA). In that context an international team of experts was created in order to promote multidisciplinary activities of remote sensing archaeology in the entire world.
In 2006, the conference will be organized in Rome at the National Research Council (main building) with particular attention to the study and the conservation of archaeological and ancient landscapes through integrated technologies and virtual reality.