IOSA promotes and discovers the use of open source software and open stardards in archaeological research. IOSA also supports the dissemination and use of open archaeological data, following the Open Knowledge Definition.

You can find a list of our current projects, and see if there is something useful, or to which you can contribute.

The IOSA project is part of an unformal network of people who promote open archaeology in the world. Users are encouraged to join the international mailing list and give their contribution to the on-going discussion.

A Short Preview On Modeling With K-3D

In this article from the latest issue of GnomeJournal, Claus Schwarm takes a look at the history and the current development version of K-3D, a tool for 3D modeling, rendering, and animation.

Tutorial "R"

I'll like point out an interesting italian tutorial about "R". This document it's avaible at URL: http://venus.unive.it/statcomp/r/apertura.html.

Image J

I'll like point out an software that I use in the dendrochronology's laboratory of I.S.Cu.M.. The measure of the rings that we make on the photograph of some wood are create whith this software.

ImageJ is a public domain Java image processing program inspired by NIH Image for the Macintosh. It runs, either as an online applet or as a downloadable application, on any computer with a Java 1.1 or later virtual machine. Downloadable distributions are available for Windows, Mac OS, Mac OS X and Linux.

For more information, you can see at URL: http://rsb.info.nih.gov/ij/

DigiCULT

Digital Culture (DigiCULT) is an IST Support Measure (IST-2001-34898) to establish a regular technology watch for cultural and scientific heritage over the period of 30 months (03/2002-08/2004).

The mission of DigiCULT

Benefiting the Cultural Heritage sector, through monitoring and assessing existing and emerging technologies that provide opportunities to optimise the development, access to, and preservation of Europe's rich cultural and scientific heritage, within the emerging digital cultural economy.

DigiCULT draws on the results of the strategic study "Technological
Landscapes for Tomorrow's Cultural Economy - DigiCULT"
,
that was initiated by the European Commission, DG Information Society
(Unit D2: Cultural Heritage Applications) in 2000 and completed
in 2001.

This study covers several areas of interest, (national policies & initiatives, organisational change, exploitation, and ICT) and formulates a series of recommendations. In particular, it provides a roadmap of how cultural heritage technologies will or could develop in the near future (until 2006).

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